Team Project - Mobile Game

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ORIGINAL PROJECT LINK

PROJECT GIT LINK (COPY)

Roles and Teamworking

In this team project, my role was the game designer which made me mainly responsible for programming and design (logical mechanics, systems, levels, animation mechanics, overall direction). I worked as the leader for my team with another programmer as well as an artist. I lead my team by organising our project through Trello, maintaining effective communication through tracking progress, facilitating discussions in meetings, etc.

Working with a digital artist was particularly interesting considering that we study different fields. I made sure to familiarise myself with their abilities and we would base decisions relating to the direction of the project with consideration of what our artist was able to provide in synergy with the rest of the project.

Overall, I worked to ensure that a deadline was met with a complete project through my contributions as well as organisation of the project for the team.

Description

Our task was to develop and publish a game on Google Play (for Android mobile devices). The project centres on being based off a 'core mechanic' and following 'game loops' to maintain engagement of the player. This means that we were responsible for producing a software project which is conscious of industry-specific concepts.
This project showcases not only my ability to work in a team effectively, but also my ability to effectively base a project on research as well as being able to accommodate my design of a software project based on received feedback, showing abilities for analysis of feedback and industry knowledge.

As for what was produced, we managed to fulfil all required of this assignment by designing 10 levels of a game based on a core mechanic which I developed and implemented the logic for. First five show early-stage gameplay, then final five levels were produced based on feedback and were to represent more late-stage gameplay.

An A grade was achieved for this module.

Skills Developed

  • C#
  • Unity Engine
  • Teamwork
  • Source control
  • Analysis
  • Research
  • Design
  • Organisation
  • Industrial awareness
  • Testing

Attached File

The attached documentation details my specific contributions to the project, where I cover the whole architecture of the game system and document my level design process. I also write-up a literature review; also included are analysis (of playtest results and bugs) and conclusions. 

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Module submission
submission   4543516
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